POV-Ray : Newsgroups : povray.general : Q: Displacement maps. : Re: Displacement maps. Server Time
12 Aug 2024 11:18:19 EDT (-0400)
  Re: Displacement maps.  
From: Lance Birch
Date: 29 Mar 1999 06:13:31
Message: <36ff605b.0@news.povray.org>
MAX isn't a slow renderer at all, it's very fast actually.

Hmm, could take as little as 5 minutes depending on the scene (@ 1024x768
that is, some of mine take only a few minutes to render to that resolution).
I did a 5 minute long rendering once at full TV resolution (PAL) and it took
around 36 hours, but that animation was very simple really.  The most
complex animation I've done was a 30-seconder (@ full PAL res) and it took
about a week of rendering because of the complex objects and texturing
(including raytracing).

It really all depends on how well someone can optimise a scene.  For
example, you don't use raytracing where it isn't needed... Like
non-reflective or non-refractive surfaces don't need to be raytraced, so it
just scan-lines them.  It also has a great adaptive anit-aliaser.

--
Lance.


---
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